24 SECONDS (2020)
The drawings from the “24 seconds” series were created by adapting existing scores of basketball games to new, independent graphic forms. Each sequence of moves takes place within the predetermined timeframe set by the rules of the game. These time restrictions limit the repertoire of gestures described in the instructions for players are used here as a kind of guideline. Game parameters are translated into a series of works that are formal interpretations of the spatial organization of physical movement. In the case of the presented works, these limitations determine the form and their translation into a drawn image, define its graphic parameters, and their organization on the papers’ surface. The drawings presented here reflect a dynamic, spatial situation that has been transformed into an image, a visual score based on movement.
Pencil on paper